A classmate from Ushijima's middle school days, Takemoto, shows up. He was a kind man, but now is jobless and without a home. Adrift and unable to borrow money from Ushijima, Takemoto heads for Seiai Home where he can stay while doing work.
Teenage Mutsuko comes to Tokyo for work but ends up at a repair shop. She befriends the owner's family. Neighbors Hiromi, writer Chagawa with admirer Junnosuke strive alongside them in postwar Tokyo's evolution.
The great King Gurumes is searching for the Dragon Balls in order to put a stop to his endless hunger. A young girl named Pansy who lives in the nearby village has had enough of the treachery and decides to seek Muten Rōshi for assistance. Can our heroes save the village and put a stop to the Gurumes Army?
In 1923, teenager Kim Shun-Pei moves from Cheju Island, in South Korea, to Osaka, in Japan. Along the years, he becomes a cruel, greedy and violent man and builds a factory of kamaboko, processed seafood products, in his poor Korean-Japanese community exploiting his employees.
Five men plot to steal a large sum of money from the local yakuza, but everything does not go as planned and the men find themselves hunted down by contract killers.
A large scale catastrophe is occurring across the planet. Ability users are discovered after the appearance of a mysterious fog, apparently having committed suicide, so the Armed Detective Agency sets out to investigate these mysterious deaths. The case seems to involve an unknown ability user referred to as "Collector," a man who could be the mastermind behind the incident. Trust and courage are put to the test in order to save the city of Yokohama and ability users across the world from the grip of Collector where the Armed Detective Agency forms an unlikely partnership with the dangerous Port Mafia.
Two 14-year-olds from troubled, abusive homes come together sharing misery and pain. In the aftermath of an earthquake, the classmates learn how to survive while relying on one another for emotional and physical support.
The stickup that started it all! Lupin III and Fujiko are both after an ancient artifact Jigen is supposed to protect, while Goemon happens to be searching for his clan’s lost treasure nearby. Of course, Inspector Zenigata isn’t far behind. This is the story of our heroes’ very first meeting!
In Karakura Town, unidentifiable spirits begin appearing en mases. While attempting to deal with these strange souls, Ichigo Kurosaki and Rukia Kuchiki meet Senna, a mysterious shinigami who wipes out most of them. Senna refuses to answer any questions, so Ichigo is forced to follow her while Rukia tries to find out what's going on.
The Fable is a legendary yakuza hitman equal to none—but his boss orders him and his sultry associate to lay low and learn how to live a "normal life" in Osaka.
Inuyasha and his brother, Sesshomaru, each inherited a sword from their father after his death. However, their father had a third sword, named Sounga, that he sealed away. Seven hundreds years after his death, Sounga awakens and threatens mankind's very existence. How will the children of the Great Dog Demon stop this unimaginable power?
The final showdown, and the final reveal. Who is Friend? How can he be stopped?
When the Spirit World is flooded due to an unusual rainfall which overflows the River Sanzu (aka the River Styx), Lord Koenma senses an extremely powerful enemy. He entrusts Death God Botan, to deliver to Spirit Detective Yusuke, a mysterious item which must be protected from the invading enemy. However, by the time Botan finds Yusuke, she's too weak to explain the situation. Yusuke and his friends are left in the dark about the new enemy, but not for long. Soon it is a battle for Earth between mere Spirit Detectives and the almighty king of the Netherworld.
A woman and her daughter are each forced to contend with an increasing pressure to marry, particularly from three men who knew her late husband.
Framed for his family's murder and left for dead, an ex-hitman will stop at nothing to exact revenge on the masked "demons" who have taken over his city.
Ryo Saeba works the streets of Tokyo as the City Hunter. He's a "sweeper" and with his sidekick Kaori Makimura, he keeps the city clean. People hire the City Hunter to solve their dangerous problems, which he does with a Colt Python. When Ryo's not working on a case, he's working on getting the ladies, and Kaori must keep him in check with her trusty 10 kg hammer.
Mikami, an ex-yakuza of middle age with most of his life in prison, gets released after serving 13 years of sentence for murder. Hoping to find his long lost mother, from whom he was separated as a child, he applies for a TV show and meets a young TV director Tsunoda. Meanwhile, he struggles to get a proper job and fit into society. His impulsive, adamant nature and ingrained beliefs cause friction in his relationship with Tsunoda and those who want to help him.
Kaiji Ito moves to Japan after graduating from high school. Unable to find a job and frustrated with society at large, Kaiji spends his days gambling, vandalizing cars, and drinking booze. Two years later and his life is no better. A debt collector named Endo arrives to collect money owed. The debt collector offers two choices to Kaiji: spend 10 years paying off his loan or board a gambling boat for one night to repay his debt & possibly make a boat load of money. Could the debt collector Endo actually be setting up Kaiji? One way or another, for Kaiji it's going to be the night of his life.
A man in his mid-20s, still living at home with his mother and stepfather, puts all his eggs in one basket: the girl who works at his local coffee shop. The problem is, she has a serious boyfriend. As they become closer, the line between friendship and intimacy is blurred, and the situation forces both to examine where they are in their lives.
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