One of the hottest selling tickets in town is to see the hugely popular rakugoka, or comic storyteller, Danshun. Danshun himself was inspired as a little boy to become a rakugoka after seeing the legendary Danshi.
Inspired by her grandfather's stories, young Shinko embarks on wild flights of fancy about the history of the little town she lives in. But dreams can't fend off the realities of growing up.
Shin-chan must rescue the adults of Kasukabe when they mysteriously abandon their responsibilities to relive their youth at the new 20th-century expo.
Yokohama, 1963. Japan is picking itself up from the devastation of World War II and preparing to host the 1964 Olympics—and the mood is one of both optimism and conflict as the young generation struggles to throw off the shackles of a troubled past. Against this backdrop of hope and change, a friendship begins to blossom between high school students Umi and Shun—but a buried secret from their past emerges to cast a shadow on the future and pull them apart.
Kai—an outcast—joins Oishi, the leader of 47 outcast samurai. Together they seek vengeance upon the treacherous overlord who killed their master and banished their kind. To restore honour to their homeland, the warriors embark upon a quest that challenges them with a series of trials that would destroy ordinary warriors.
In East Los Angeles, an 18-year-old struggles between her ambitions of going to college and the desires of her domineering mother for her to get married, have children, and oversee the small, rundown family-owned textile factory.
Following the death of the second Tokugawa shogun, it is revealed that he was poisoned by retainers of his son Iemitsu in hopes of gaining him the shogunate despite the stammer and birthmark which undermine his respect. Iemitsu and his brother Tadanaga become bitter rivals for the shogunate, and the land is split into factions, eventually erupting into warfare. Iemitsu's mentor, his fencing instructor Yagyu, is fixated upon securing Iemitsu the shogunate and ends up betraying everyone, even his own family, in pursuit of the goal.
A gifted runner trains a determined but unskilled classmate, unaware he's creating a rival who will challenge him on the track for years to come.
A ronin desperately seeks a way out of financial straits; he allies with the Tosa clan under the ruthless leader Takechi, who quickly takes advantage.
Kako, a 16-year-old high school girl, goes to a mixer pretending to be 22. While there, she meets Kouta who at first has a very intimidating aura. But once he saves her from an awkward situation, she wants to know more about him as does he. That is until he finds out she isn't 22. The next day Kako runs into him again, but this time he's working as a police officer. Kako still wants to get closer to Kouta, but he isn't interested or is he?
Moritaka Mashiro doesn't want to follow in the path of his uncle who worked as a manga artist, but ultimately died because of exhaustion. Moritaka Mashiro figures he will graduate from school and work at an office. Things change though when falls in love with a girl at school. The girl, who hopes to become a voice actress, tells Moritaka they can marry, but only after they both achieve their dreams. Moritaka then teams up with fellow classmate Akito Takagi to publish their first manga.
Set during Japan's Shogun era, this film looks at life in a samurai compound where young warriors are trained in swordfighting. A number of interpersonal conflicts are brewing in the training room, all centering around a handsome young samurai named Sozaburo Kano. The school's stern master can choose to intervene, or to let Kano decide his own path.
The war against the Tokugawa Shogunate ended years ago. But there are some who are not happy with the outcome. Shigure Takimi watched his friends and family get slashed down in the name of freedom and prosperity. Now he and a band of desparate rebels have sworn to settle one final score. Only one man stands in their way: Rurouni Kenshin. Will the former assassin take up his sword to fight again? When Shigure discovers Kenshin's true identity and his fight becomes a personal vendetta, the young hero will have no choice.
A woman and her daughter are each forced to contend with an increasing pressure to marry, particularly from three men who knew her late husband.
A sadistic Daimyo (feudal lord) rapes a woman and murders both her and her husband, but even when one of his own vassals commits suicide to bring attention to the crime, the matter is quickly hushed up. Not only will there be no punishment, but because the Daimyo is the Shogun's younger brother, he will soon be appointed to a high political position from which he could wreak even more havoc. Convinced that the fate of the Shogunate hangs in the balance, a plot is hatched to assassinate the Daimyo. The two most brilliant strategic minds of their generation find themselves pitted against each other; one is tasked to defend a man he despises, and has a small army at his disposal. The other is given a suicide mission, and has 12 brave men. They are the 13 Assassins.
Machisu is a painter. He never had the success he thinks he is entitled to. Regardless of this, he always remains trying to be successful. His wife Sachiko keeps supporting him, despite all setbacks.
Class 1-A visits Nabu Island where they finally get to do some real hero work. The place is so peaceful that it's more like a vacation... until they're attacked by a villain with an unfathomable Quirk! His power is eerily familiar, and it looks like Shigaraki had a hand in the plan. But with All Might retired and citizens' lives on the line, there's no time for questions. Deku and his friends are the next generation of heroes, and they're the island's only hope.
After failing his university entrance exam, Yuki Hirano sets his eyes on the role of a forestry trainee. Setting off for training he doubts his decision many times, but eventually after passing the training course, he is sent to Kamusari Village for a year of work experience - where he becomes assimilated with the beauty of nature and the warm-hearted people of the village.
In 1863, when American warships approach Japan, an enigmatic ronin becomes an important figure in a complex game of power between the Shogunate and the empire.
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