After an incident in an art class regarding generative AI, a student turns to the occult to take his revenge.
After experimenting on himself and becoming invisible, scientist Jack Griffin, now aggressive due to the drug's effects, seeks a way to reverse the experiment at any cost.
American professor John Holden arrives in London for a conference on parapsychology only to discover that the colleague he was supposed to meet was killed in a freak accident the day before. It turns out that the deceased had been investigating a cult lead by Dr. Julian Karswell. Though a skeptic, Holden is suspicious of the devil-worshiping Karswell. Following a trail of mysterious manuscripts, Holden enters a world that makes him question his faith in science.
3 horror stories based on the writings of Nathaniel Hawthorne. In the 1st story titled "Dr. Heidegger's Experiment", Heidegger attempts to restore the youth of three elderly friends. In "Rappaccini's Daughter", a demented father is innoculating his daughter with poison so she may never leave her garden of poisonous plants. In the final story "The House of the Seven Gables", The Pyncheon family suffers from a hundred year old curse and while in the midst of arguing over inheritance, a stranger arrives.
As they enter sophomore year at Monster High, Clawdeen Wolf, Draculaura and Frankie Stein face new students, new powers, and an even bigger threat that could not only tear their friendship apart but could change the world forever.
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
Dr. Frankenstein and his monster both turn out to be alive after being attacked by an angry mob. The now-chastened scientist attempts to escape his past, but a former mentor forces him to assist with the creation of a new creature.
Tells the early history of how conflict began between the humans and machines. Part 1 of 2.
Humanity finds a mysterious object buried beneath the lunar surface and sets off to find its origins with the help of HAL 9000, the world's most advanced super computer.
The battle for Earth turns against the humans, despite their infamous desperate act of blackening the skies.
When a leopard escapes during a publicity stunt, it triggers a series of murders.
When an Iraq War veteran receives a calling from a higher power, he embarks on a mission to stop a fallen angel from raising an army of the dead to take over the world.
A crack test pilot lands to find the planet has been devastated by unknown forces. There are a few survivors, so he organizes them in a plan to ward off control by a group of killer robots.
Zane Ziminski is an astrophysicist who receives a message that seems to have extraterrestrial origins. Eerily soon after his discovery, Zane is fired. He then embarks on a search to determine the origins of the transmission that leads him into a Hitchcockian labyrinth of paranoia and intrigue.
While watching for a planet that may collide with earth, scientists stationed in Scotland are approached by a visitor from outer space.
After a fatal test shuts down their project, a disgraced team of scientists enters the criminal underworld to rebuild a forbidden space-bending engine that could rescue humanity or annihilate it entirely.
Ben and a mysterious girl from his past must prevent an alien threat from destroying the world.
Two millennia ago, a Lybian king has a basilisk (snake-shaped dragon), which petrifies people, subjected to the same fate with a golden scepter during a solar eclipse. Both these and several victims are dug up by modern archaeologist Harrison 'Harry' McColl's expedition. Despite a cryptic warning from tribal locals, everything goes to his Colorado university's museum. It's all exhibited during another eclipse, which leads to the monster reviving. Harry and some of his friends must try to petrify the monster again.
In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.
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